Archive for game design Tag

Jan 2Early 2012 DotQ Plans

Happy New Year, Dreams of the Quill. We’re headed toward the end of the Mayan calendar, the most important implication of which is that Night Switch will either come true within four months or be proved fiction. Oh, Night Switch. The good old days. Swift & sloppy writings three days a week, sticking to a schedule even if it meant churning out chaff. But I gave the fans what they wanted. I have no regrets.

Except for this: that I have not been writing nearly enough since Night Switch petered out. And for this: that what I have been writing, I have not been posting.

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