7.5 hours later it’s fixed. This is the old layout from before v2, before I went green. Of course, it’s quite a bit changed and altered, and much improved from back in the day, but it’s still quite a set back. I’ll make something new eventually, but for now this’ll work. To those that loved green, sorry. To those that wanted change, here you go.

Nah, it’s working fine and all. And the content’s all there. It’s just the layout I killed. The forums, as always, are unaffected by my idiocy. I apparently don’t have a backup of the main site layout, so expect something new.

EDIT: putting in a less broken (albeit still broken) old layout in the meantime.

(For the impatient, the link is at the top of the post. See it?)
HC: Book One, Crystals of Mana - Chapter Five

After being eleven days late on the last one, I present you with one right on schedule- in other words, two chapters within one week! This catches me up to the regular Sunday release schedule (though we seem to have lost a chapter along the way- Chapter Four was eleven days late, not four…) and presents you with a brand-spankin’ new chunk of reading.

Not much to say about this today’s release… not even any of my usual spoileriffic notes. This is all-new content (before, I just jumped from Mana Palace to antyliken) which I use to develop a little bit of the backstory, show how much the characters now, how they interact with eachother, etc. It’s a wee bit shorter, pixel-height-wise, but there’s less dialogue than previous chapters, so it should all balance out. Enjoy!

» Proceed to chapter...

(For the impatient, the link is at the top of the post. See it?)
HC: Book One, Crystals of Mana - Chapter Four

Now, first I’ll apologize for how late this chapter is (roughly eleven days) because it really shouldn’t have taken me this long to get it up. As things are, I did not complete it before going to the convention on the 4th- a fine excuse for not having it up eleven days ago. Finishing it up during my vacation, however, as the backup plan went, did not pan out at all. I spent a good deal of my time down south with family, and the second largest part playing/creating data for Wesnoth and working on my Warcraft 3 map (Verga Dissonance).

I got some little bits of writing done here and there, but in the end, I only finished the bulk of Chapter Four on the second to last day of the vacation. I touched up dialogue and the ending of the chapter in the car coming home, and then spent my first day back in Berkeley doing a big art update, laundry, and writing about the convention. I finished up several other things yesterday (such as catching up on software/forums/etc.) but didn’t get around to polishing up the chapter. Finally, today, I’m posting the completed Chapter Four. Please leave any comments or suggestions on the piece, and I’m of course glad to answer questions any time.

My Notes (mild spoilers, click to view)

  • So Pyrim has been in (and lived through) three chapters so far this time around. Last time he died in the third chapter featuring him. Don’t worry- he’ll still die for the same reason, in the same place, at the same time, but I guess I’m just taking a bit more time to get there.
  • We see more changes in Gem’s character from last time around. In the old COM, despite being hardened for battle and killing by Ji’Lopan, Gem still felt uneasy about harming others, and had some pretty sensitive feelings to boot. This is gone now. Displayed in his ease and nonchalance while knocking off the Underworlders that come after him (though not prominently, in order to emphasize the lack of focus on it), Gem is now quite comfortable with hurting others, and kills without feeling guilt so long as he feels his actions are justified in some manner. Before he left Ji, he had no choice but take his actions. Now, he’s fighting to defend someone (supposedly). In addition, towards the end of the chapter, we see that he’s no longer so convicted of his ability to fend for himself. So basically, he goes from (in old COM) a strong Underworlder with lots of confidence yet little will to back it up to (in new COM) a strong Underworlder with a bit of confidence and just the right amount of will to assert it.
  • Also it should be noted that this whole chapter’s point and main scenes were not in the old COM. In old COM, Gem does not run back to the city. He isn’t even aware of it being destroyed. He and Pyrim return the next day to be attacked by Ly’ban and rescued by Pyrim’s family- a sequence that makes no sense, as a) how would Pyrim’s family survive in the scenario where there are NO living survivors in Verga City and Ly’ban did the razing instead of Shades and b) Ly’ban can take down people by the dozens in seconds- it was entirely unrealistic to have ordinary men rescue Legend Reborn from them.
  • That’s about it for now… enjoy! Chapter Five will most likely be a Mana chapter, in order to balance things out and not make this plotline go by too quick.
» Proceed to chapter...

Well, the nature of the art I created over the last week sure shows you what my mind is occupied with. HC! Chapter 4 is actually complete now, I just need to proofread it a couple more times. It should be up some time tomorrow.

And now on to the art!

Gem and Julien - In a Bar
Mana II - Hill
Julien - In Command
Reconstructing Gem Hunter
Gem - Young on Rooftop
Gem - Batted Aside
Gem - Rough Awakening

Oh, and there’s one that isn’t related at all to HC. Another misc sketch.

I’m not going ask ‘who is this?’ again. It’s just ‘random person #4′, or something.

EDIT: I also got tired of people not knowing what dotq stood for, flipped out, and wrote it in at the top of the main site and the forums. There’s no consistency there and I LIKE that. Let it be glaringly hideous.

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